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dDistTemp.clear();
return aSugg;
}
_suggest (sRemain, nMaxDel=0, nDeep=0, iAddr=0, sNewWord="", bAvoidLoop=false) {
// returns a set of suggestions
// recursive function
//show(nDeep, sNewWord + ":" + sRemain)
let aSugg = new Set();
if (sRemain == "") {
if (this._convBytesToInteger(this.byDic.slice(iAddr, iAddr+this.nBytesArc)) & this._finalNodeMask) {
//show(nDeep, "___" + sNewWord + "___");
aSugg.add(sNewWord);
}
for (let sTail of this._getTails(iAddr)) {
aSugg.add(sNewWord+sTail);
}
return aSugg;
}
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dDistTemp.clear();
return aSugg;
}
_suggest (sRemain, nMaxDel=0, nDeep=0, iAddr=0, sNewWord="", bAvoidLoop=false) {
// returns a set of suggestions
// recursive function
let aSugg = new Set();
if (sRemain == "") {
if (this._convBytesToInteger(this.byDic.slice(iAddr, iAddr+this.nBytesArc)) & this._finalNodeMask) {
aSugg.add(sNewWord);
}
for (let sTail of this._getTails(iAddr)) {
aSugg.add(sNewWord+sTail);
}
return aSugg;
}
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return aTails;
}
_suggestWithCrushedUselessChars (sWord, nDeep=0, iAddr=0, sNewWord="", bAvoidLoop=false) {
let aSugg = new Set();
if (sWord.length == 0) {
if (this._convBytesToInteger(this.byDic.slice(iAddr, iAddr+this.nBytesArc)) & this._finalNodeMask) {
show(nDeep, "!!! " + sNewWord + " !!!");
aSugg.add(sNewWord);
}
return aSugg;
}
let cCurrent = sWord.slice(0, 1);
for (let [cChar, jAddr] of this._getSimilarArcsAndCrushedChars(cCurrent, iAddr)) {
show(nDeep, cChar);
aSugg.gl_update(this._suggestWithCrushedUselessChars(sWord.slice(1), nDeep+1, jAddr, sNewWord+cChar));
}
return aSugg;
}
* _getSimilarArcsAndCrushedChars (cChar, iAddr) {
// generator: yield similar char of <cChar> and address of the following node
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return aTails;
}
_suggestWithCrushedUselessChars (sWord, nDeep=0, iAddr=0, sNewWord="", bAvoidLoop=false) {
let aSugg = new Set();
if (sWord.length == 0) {
if (this._convBytesToInteger(this.byDic.slice(iAddr, iAddr+this.nBytesArc)) & this._finalNodeMask) {
aSugg.add(sNewWord);
}
return aSugg;
}
let cCurrent = sWord.slice(0, 1);
for (let [cChar, jAddr] of this._getSimilarArcsAndCrushedChars(cCurrent, iAddr)) {
aSugg.gl_update(this._suggestWithCrushedUselessChars(sWord.slice(1), nDeep+1, jAddr, sNewWord+cChar));
}
return aSugg;
}
* _getSimilarArcsAndCrushedChars (cChar, iAddr) {
// generator: yield similar char of <cChar> and address of the following node
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